Harmony

November 12th, 2015

 

Masons - Harmony

Masons – Harmony

The last of the Mason’s starter set is kid-sister Harmony.  This is my least-favorite sculpt of those I’ve assembled.  I’m not quite clear on what she’s doing, though she has the requisite one foot in the air.  She’s also wielding a small sword, which is unusual for a Mason, with everyone else having more blunt instruments of the hammer and mallet variety. She’s also my least favorite player on the pitch, so I guess it doesn’t matter too much what I think of the sculpt as she won’t see too much table time.

Harmony - Lots of pieces

Harmony – Lots of pieces

Harmony comes in 5 pieces, the main body, the head, a scabbard and two arms.  There are all very tiny connection points, so pinning is recommended.

Ugh, that neck

Ugh, that neck

No matter what I did with pinning the head, I couldn’t get a smooth connection to the neck.  Maybe I wasn’t aligning it as the mold maker thought I should, perhaps something was molded incorrectly, I don’t know, but the neck was a mess, so off to the green stuff tube we go.

And the arms as well

And the arms as well

The right arm didn’t fit perfectly either, so back for more green stuff to smooth that out.

Masons - Harmony

Masons – Harmony

I followed the same Masons paint scheme as with Honor and  Mallet.  I made her hair more red/orange than the art might suggest, but I liked it. You can see just a bit here that when I went to paint the neck it was clear that between the misalignment and the green stuff, I couldn’t just paint it flesh colored. So I decided she would wear a metal necklace kind of like armor.

GuildBall-Masons-Harmony_Back

And in the photo from the back you can notice a mold line that escaped me running along the back of the armor on her right leg.  All in all this model is a candidate for someday getting another and starting over, but then again I don’t like the sculpt or the rules on her card, so I doubt I will ever do this one over again.

 
November 12th, 2015
Guild Ball, Mason's Guild