Harmony
The last of the Mason’s starter set is kid-sister Harmony. This is my least-favorite sculpt of those I’ve assembled. I’m not quite clear on what she’s doing, though she has the requisite one foot in the air. She’s also wielding a small sword, which is unusual for a Mason, with everyone else having more blunt instruments of the hammer and mallet variety. She’s also my least favorite player on the pitch, so I guess it doesn’t matter too much what I think of the sculpt as she won’t see too much table time.
Harmony comes in 5 pieces, the main body, the head, a scabbard and two arms. There are all very tiny connection points, so pinning is recommended.
No matter what I did with pinning the head, I couldn’t get a smooth connection to the neck. Maybe I wasn’t aligning it as the mold maker thought I should, perhaps something was molded incorrectly, I don’t know, but the neck was a mess, so off to the green stuff tube we go.
The right arm didn’t fit perfectly either, so back for more green stuff to smooth that out.
I followed the same Masons paint scheme as with Honor and Mallet. I made her hair more red/orange than the art might suggest, but I liked it. You can see just a bit here that when I went to paint the neck it was clear that between the misalignment and the green stuff, I couldn’t just paint it flesh colored. So I decided she would wear a metal necklace kind of like armor.
And in the photo from the back you can notice a mold line that escaped me running along the back of the armor on her right leg. All in all this model is a candidate for someday getting another and starting over, but then again I don’t like the sculpt or the rules on her card, so I doubt I will ever do this one over again.